TBH, where I think this might be really cool would be to make the tops of some of the mountains snow area if they are high enough to simulate generally how biomes tend to work in real life. Start a new game with the newly created world and enjoy the biomic diversity! Install the mod paste-binned above if you are using transitional areas like my biomes.png file Replace the biomes.png with the attached, or something you created I apologize if I'm meandering a bit off-topic, but I think there may be a few others here as unhappy with the random gen biomes as I am. In any case, the result is no flickering between spectrums when crossing the transitional areas (which I always felt was a bit jarring even in vanilla - particularly when flying.) I added a few lines to essentially make all the biomes use Pine Forest, though if you like things to be broodier, you could always switch to something darker. Toad's version removed the fog and super dark skies from Burnt Forest and Wasteland, swapping in the snow biome's spectrum (blue-ish light). This creates a small problem with flashing between two different spectrums as you move across the transitional areas, which I solved by modifying a version of Toad's Biomefix. Next, using, after I was happy with the general areas of the biomes, I made Transitional Biomes using 50% fill of two different biomes. Or do you think I should just use one of the 8k?Ĭontinuing my experiments, I found some new fun ways to play around with this biome replacement.įirst, I added back in some burnt forest, which doesn't ever seem to random gen with this version. These are some great seeds, thanks! Would you be able to make a few for the 6k map size as well? I find the 8k to be a bit big for a solo player. If you like a forest base with close(ish) access to desert and snow, then AstronomicBoozes is an exceedingly good seed rating-wise. There are now 79 images on the montage and all 79 high res images and thumbnails. Ok, I have edited the google drive location. The higher, the more unique high quality prefabs are near the best base location.Īnd a montage of all thumbnails, including a circled best base location radius. This number is representative of the number of unique good prefabs near the best base location(within 1km). This includes EVERYTHING the fun pimps refers to as a prefab, so that includes various filler pieces such as road intersections, etc The below image is broken down into 4 groupings IN ORDER of the column they are in(lower in the image is BETTER for each column): Seed World name (ie, West Cojuja County or something like that)Ĭounts for each grouping of specials within default range of best base location(1km at this point) The montage of thumbnails as seen the in the bottom image named 8192.pngĮach map in high resolution(8192x 8192) so you can zoom in quite close and see image previews of each POI in it's position(assuming generation remains constant!)Ī thumbs folder which contains the same thumbnail used to make the montage image belowĮVENTUALLY, perhaps later next week if I get busy, there will be another link with a spreadsheet for each of these seeds showing tons of seed specific details: Hills: 3 (EDIT: had this set to TWO by accident, it has always supposed to have been THREE) NOTE: while not required, if you use one of these seeds in a YT video, I would appreciate a shoutout. These are all fairly high rating using the rating criteria ranging from 15k to 80k. Ok, are you ready for some goodies? I have run somewhere close to 500 randomly generated seed names and have about 40 seeds.
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